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NPC Generator

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Advanced [show]


Jocelyn Denholm, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He is physically well-built. He has wavy black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Attractive, Family, Enemies. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Jocelyn Denholm, Male Human Aristocrat 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)18 (+4) 8 (-1)13 (+1)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Celestial, Draconic, Aquan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 140 pp. Rhodochrosite (14 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Alexandre Barton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long silver hair reaches down to his waist. He has blue eyes.

Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the large cave and found the beat up hand crossbow and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and he has a crush on the local painter

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Alexandre Barton, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trey Spalding, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Insane, Antagonistic, Depressed. Bonds: In love. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Trey Spalding, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Patrick Milton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His white hair and beard is wavy and long. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Patrick took refuge in the large cave and found the beat up sword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Pacifist. Flaws: Addict, Antagonistic. Bonds: Attractive, Nature. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Patrick Milton, Male Human Wizard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 400 gp. Banded agate (10 gp). Alexandrite (200 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Home, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses well, wearing red shirts, loose pants, and blazers most of the time. With bright chestnut hair and a scraggly beard. He has several tiny topaz earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Knight

Voice: Stutters

Attributes [hide]

Roland Home, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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