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NPC Generator

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Advanced [show]


Shane Washington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and dresses in collared shirts and wears a proper scarf over his head. His left hand appears badly burned and disfigured. His silver hair, when down, is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Religious. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Washington, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)13 (+1) 17 (+3)7 (-2)
Skills Arcana +3, Athletics +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Good lock. 1 Average lock.


Social Check DCs


Diggory Byron, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His top hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Athletic, Professionalism, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Diggory Byron, Male Human Adept 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 15000 cp.


Social Check DCs


Arnold Snape, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His clothes are grease stained in places. He has dyed his greying golden hair a little too much giving a sharp golden color. His gray eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: He was born in the south, but his parents moved at a very young age to the west. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Poor, Immigrant, Military. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Arnold Snape, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 10 (+0)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 6 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Patrick Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. He wears his auburn hair down. He has a dull look in his amber eyes.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Stableman, but he was a colossal failure. He has drifted from career to career and currently works as a Performer.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Patrick Myerscough, Male Human Ranger 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp. Violet garnet (200 gp).


Social Check DCs


Geoffrey Benson, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with Stetson hat. His silver hair is heavily combed to the right. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Geoffrey Benson, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (500 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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