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NPC Generator

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Advanced [show]


William Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in a clean white cloak covering his clean studded leather. He wears his auburn hair down. His eyes are amber and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and he has a rivalry with the church that dominates his actions

Flaws: Racist. Bonds: Slave, Religious, Mentor. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

William Trowbridge, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 2 Alchemist’s fire.


Social Check DCs


Everard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and curly. This violet eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Baker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Everard Emsworth, Male Human Ranger 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 8 (-1)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Terran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp.


Social Check DCs


Randal Gentry, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mayor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair is long and chestnut with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His eyes are likewise gray.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Randal Gentry, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Athletics +0, Deception +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Drogo Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a white poncho over his likewise colored trousers and shirt. His long blonde hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. Drogo was born on a far western mountains where he grew up under the tutelage of his mother, an expert Masseuse. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Immigrant, Enemies. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Peyton, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 9 (-1)5 (-3)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Wellington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a black and tan handkerchief worn on his left side. His auburn hair is knotted and matted. His eyes are a pleasant violet.

Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Ruler, Dustin learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 14 years.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Job, Military, Religious. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Wellington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 15 (+2)9 (-1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp.


Social Check DCs

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