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NPC Generator

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Advanced [show]


Drogo Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy blue pantaloons and a grey scarf. He is muscular with a powerful set of arms. His long golden hair reaches down to his waist. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Disease. Bonds: Family, Immigrant, Job. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Kitchur, Male Human Ranger 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 6000 cp.


Social Check DCs


Richard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His blonde hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 8 years old his parents immigrated from the east. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Richard Wilberforce, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 8 (-1)7 (-2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears just a brown suit. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Sailor like his father before him.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Gifted, Impeccable. Bonds: Attractive, Job, Has a crush. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Hugh Graeme, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Adam Stanford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is unkempt and raggedy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Priest mother left him crippled. He was granted necromantic powers by his dying sister.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Persistence, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Adam Stanford, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Godfrey Brady, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling violet eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: When he was but 5 years old his parents immigrated from the west. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Godfrey's father didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Passionate, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Brady, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Chalcedony (30 gp). Rhodochrosite (16 gp). Obsidian (16 gp).


Social Check DCs

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