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Advanced [show]


Guy Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large tan jacket. His white hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Brewer. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Guy Kendal, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


William Tenley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is chestnut and curly. He has a dull look in his hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: William was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: An old rival family wants him found.

Flaws: Antagonistic. Bonds: Rich, Guardian, Family, Attractive. Occupation: Performer

Voice: Raspy

Attributes [hide]

William Tenley, Male Human Monk 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. 1 Crowbar. 1 Backpack. 1 Simple lock.


Social Check DCs


Theobald Jacobs, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His broad hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Disciplined, Impeccable. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Jacobs, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)8 (-1) 7 (-2)17 (+3)
Skills Animal Handling +0, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Merton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. He has styled his white hair well, parting it to the right. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Clerebold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Clerebold Merton, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +0, Deception +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


John Moreno, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He wears a small hat to cover his moderate length blonde hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now owns his own business.

Motivation: Sabotage a competitor; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Fighting. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

John Moreno, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Just what you see.


Social Check DCs

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