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NPC Generator

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Advanced [show]


Tim Merton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. With bright silver hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: To protect his home; and balancing his hectic life and new bellfounder responsibilities is difficult

Flaws: Disease. Bonds: Job, Rich, Military, Guardian. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Tim Merton, Male Human Paladin 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 10 (+0)6 (-2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Minor magic item.


Social Check DCs


Simon Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is short and chestnut. He has hazel eyes and a yellow hat with a brown feather.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: He was born in the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Simon Skelton, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 900 sp.


Social Check DCs


Roger Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear black clothing when he does not wear armor. His hair is blonde and very short. His eyes are green and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He works hard and plays hard.

History: Roger was born in the south. At a young age he loved to build and create. His childhood dream was to be a Knight, but he was a colossal failure. He has achieved small success as a Miner.

Motivation: Further expansion of business; and he would like to get married and retire

Ideals: Persistence. Flaws: Insane, Hedonist. Bonds: Job, Has a crush. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Roger Weld, Male Human Sorcerer 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (60 gp). 1 Full Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple grey robe with tan stripes complete with hood. His white hair is unkempt and raggedy. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted druidic powers by his dying brother.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Nature. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Gerald Barclay, Male Human Warlock 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 9 (-1)17 (+3) 12 (+1)13 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: Just what you see.


Social Check DCs


Peter Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Guard, and he perpetually has his mace ready. He has a long white beard with little hanging trinkets. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Philantrophist, Opinionated, Entrepeneur. Flaws: Addict, Mundane. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Hornsby, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Stealth +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs

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