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NPC Generator

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Advanced [show]


Miles Melancon, Male Human [Permalink]

Personal [hide]

Description: This northern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. He wears his golden hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and wants his loneliness to end

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Miles Melancon, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)11 (+0) 15 (+2)7 (-2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. A delicate brass dragon egg (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Percival Harley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His red hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Beggar, but he got bored and became a Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a beggar again

Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Job. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Percival Harley, Male Human Commoner 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 40000 cp.


Social Check DCs


Gerald Hadlee, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. He has shaved his head bald. He wears large thick round spectacles.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the south. In his 17th year, his parents were killed by a brigands raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and a deep hatred of brigands

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Gerald Hadlee, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp.


Social Check DCs


Guy Altham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is auburn and very short. His fierce green eyes like to dwell on things.

Personality: This man loves painting and to teach people painting more than just about anything. Flattery will make him almost putty in your hands.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He has never given up on his painting dream.

Motivation: He is greedy.

Ideals: Artistic, Gifted. Flaws: Selfish. Bonds: Poor. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Guy Altham, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)6 (-2) 11 (+0)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with Stetson hat. His hair is black and very short. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Interpreter business at a young age. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Bonds: Family, Job, Adventurer. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Theobald Anderton, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 4 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs

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