Hugh Walpole, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is typically in his Mayor uniform. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes.
Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of southern immigrants he idolized his mother. In his 13th year, his parents were killed by a goblins raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Gifted, Optimist. Bonds: Job, Immigrant, Enemies. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 71 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Terran, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Zircon (60 gp). Azurite (9 gp).
Anthony Paxton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Sage. He wears his white hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He has always had a great fascination with Human culture. Anthony enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, Racist, Hedonist, Disease. Bonds: Rich. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Balimaar Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His red hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.
Personality: He dislikes all the random violence that takes place in the east. He plays an instrument quite well.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: Revenge; and many illithids want him driven away
Ideals: Pacifist, Artistic. Bonds: Attractive, Religious, Enemies. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp.
Ralf Stanton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears yellow cloth garments or leather armor. His hair is brown and very short. He has several tiny ruby earrings on each ear.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born in a small island village. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found.
Ideals: Artistic. Bonds: Rich, Attractive, Family, Nature. Occupation: Laborer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Cory Yardley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He has no hair. His green eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now owns his own business.
Motivation: Meet up once more with his childhood friend; and sabotage a competitor
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Enemies, Job, Adventurer. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 4000 sp. Blue quartz (5 gp). Tiger eye turquoise (5 gp). Red garnet (50 gp). 1 Minor magic item.
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