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NPC Generator

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Advanced [show]


Miles Alston, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is singed and shortened. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Rich, Religious. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Miles Alston, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Bernard Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Bernard Ansley, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)9 (-1) 17 (+3)9 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. Solid gold idol (300 gp). A silver and pearl hairclip (10 gp). Sapphire pendant on gold chain (1500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Dayton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His eyes are violet and beady.

Personality: He likes to make people angry or surprised. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Scribe business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.

Motivation: To unite with his sister; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Dayton, Male Human Wizard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)18 (+4) 9 (-1)14 (+2)
Skills Acrobatics +4, Nature +7
Senses Passive Perception 9
Languages Common, Ignan, Gnome, Goblin, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 3000 sp.


Social Check DCs


Gerard Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with green stripes complete with hood. He carries a battered pickaxe and tarnished falchion as well. He wears a top hat to cover his moderate length black hair. This green eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: Gerard was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Family, Attractive. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Perry, Male Human Bard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp. Star ruby (1600 gp).


Social Check DCs


Solomon Windsor, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west his family was never financially stable. Solomon was born on a far western plains where he grew up under the tutelage of his mother, an expert Butcher. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Insane. Bonds: Poor, Immigrant, Military. Occupation: Butcher

Voice: German accent

Attributes [hide]

Solomon Windsor, Male Human Druid 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 400 gp.


Social Check DCs

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