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Alex Blyth, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His chestnut hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and human compassion

Flaws: Cynical, Racist. Bonds: Rich, Job, Nature, Adventurer. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Alex Blyth, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)8 (-1) 13 (+1)7 (-2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Eye agate (14 gp).


Social Check DCs


Bertram Stanford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His hair is long and black with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Bonds: Attractive, Rich, Adventurer. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Stanford, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Percival Cromwell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Flaws: Insane, Impulsive. Bonds: Immigrant, Attractive. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Percival Cromwell, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Just what you see.


Social Check DCs


Odo Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His red hair is lengthy and is close to two feet long. His eyes are blue and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north, but his parents moved at a very young age to the south. After coming to the age of reason, Odo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Odo Stafford, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2400 sp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Alex Marley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light blue in addition to tight pants. His red hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 3 years.

Motivation: To get a good night's sleep; and sabotage a competitor

Flaws: Ugly, Impulsive, Insomniac. Bonds: Enemies, Religious, Job. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Alex Marley, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp.


Social Check DCs

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