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NPC Generator

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Advanced [show]


Gerald Blackwood, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His auburn hair is thinning but still full. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: Gerald was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Persistence, Athletic. Flaws: Ugly. Bonds: Military. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Gerald Blackwood, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 12 (+1)8 (-1)
Skills Religion +3, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gerald Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He wears a deerstalker hat to cover his moderate length blonde hair. He is baby faced.

Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Guard, Gerald learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Bonds: Guardian, Job, Immigrant, Adventurer. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Myerscough, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 29000 sp. 6 Acid flasks. 6 Acid flasks.


Social Check DCs


Roland Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Roland would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Ugly. Bonds: Military, Slave, Rich. Occupation: Server

Voice: Posh accent

Attributes [hide]

Roland Churchill, Male Human Barbarian 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 54 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)9 (-1) 16 (+3)11 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. He keeps his brown hair in a pixie cut. His eyes are blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Henry Whitby, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Terran, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Ernest Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue top hat and blue clothes. His top hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. His martial abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: Further expansion of business; and to be a ruler again

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job, Family. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Ernest Ramsey, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 500 sp. Banded agate (15 gp). Carnelian (30 gp). Pink pearl (120 gp).


Social Check DCs

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