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NPC Generator

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Advanced [show]


Frederick Marley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born in the south to a Fletcher, Frederick learned a great deal about his father's area of expertise. His childhood dream was to be a Butcher, but he was a colossal failure. He has worked as a Fletcher like his father before him.

Motivation: To be a Butcher again.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Frederick Marley, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)11 (+0) 14 (+2)8 (-1)
Skills Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Roland Heiser, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue costume with the symbols of the four houses of cards on his torso. He has done his best to style his chestnut hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Animal Trainer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Animal Trainer job and began his own company from there.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Passionate, Optimist. Flaws: PTSD. Bonds: Job. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Roland Heiser, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Silver comb with moonstones (200 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp).


Social Check DCs


Simon Northcott, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a long black beard with little hanging trinkets. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Military, Rich. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Simon Northcott, Male Human Rogue 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 13 (+1)8 (-1)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1500 gp. Star ruby (1100 gp). Peridot (20 gp). Iolite (20 gp). Blue quartz (16 gp). Alexandrite (200 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Kenley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. He wears a colorful flower in his brown hair. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He now spends his time doing works of charity.

Motivation: Marry his sister to traveling adventurers.

Ideals: Optimist, Gifted, Philantrophist. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Tim Kenley, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs


Thomas Astley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with painting.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Thomas Astley, Male Human Monk 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 20000 cp. 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs

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