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NPC Generator

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Advanced [show]


William Heiser, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Bricklayer uniform, and is pretty ugly. His black hair is unkempt and raggedy. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west to a Bricklayer, William learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

William Heiser, Male Human Aristocrat 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 6000 sp.


Social Check DCs


John Ogden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: John hails from a village terrorized by brigands. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: To be a Servant again; and he wants revenge against brigands

Flaws: Ugly. Bonds: Enemies, Adventurer, Job. Occupation: Miner

Voice: Indian accent

Attributes [hide]

John Ogden, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 3 Alchemist’s fire. 6 Acid flasks. 2 Holy water.


Social Check DCs


Lance Bradly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His red hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Lance was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Insomniac, Shy, Impulsive. Bonds: Attractive. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Lance Bradly, Male Human Ranger 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 6 (-2)13 (+1)
Skills Investigation +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Randal Cromwell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He dresses in tan turtlenecks beneath a white coat with grey slacks. He wears his brown hair up. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and revenge

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Mentor. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Randal Cromwell, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Hugh Alby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in a clean tan cloak covering his clean studded leather. His white hair is cut short. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and wants to raise his children well

Ideals: Opinionated, Artistic. Flaws: Mundane. Bonds: Family, Rich. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Alby, Male Human Expert 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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