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Advanced [show]


Trym Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Joker. Flaws: Addict, Fearful. Bonds: Attractive, Rich. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Trym Shipley, Male Human Aristocrat 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 9 (-1)7 (-2)
Skills Arcana +5, Athletics +5
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long auburn hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His father raised him in a mountain cabin. In his youth he was a Tanner, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult.

Ideals: Fighting, Athletic. Flaws: PTSD. Bonds: Job, Nature. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Cooper, Male Human Ranger 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 18 (+4)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 14
Languages Common, Aquan, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp.


Social Check DCs


Wymar Camden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear red pants and tee shirts. His hair is auburn, silky, and of moderate length. His eyes are green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: He was born to loving parents in a slum to the east. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Healer.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Persistence. Bonds: Attractive, Job, Poor. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Wymar Camden, Male Human Bard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 4 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)4 (-3) 15 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Amber (60 gp). Fire opal (1600 gp). Deep blue spinel (1000 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Enfield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a pastel costume with the symbols of the four houses of cards on his torso. His chestnut hair has been sun bleached extensively. His green eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better kind of golem.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Adventurer, Guardian. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Enfield, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 15 (+2)16 (+3)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 20000 cp. Lapis lazuli (13 gp).


Social Check DCs


Lance Alby, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears a brown feathered hat and brown clothes. He has shaved his head bald. He has several tiny emerald earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Rich, Mentor, Adventurer, Religious. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Lance Alby, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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