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Advanced [show]


Shane Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His eyes are violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his mother. After coming to the age of reason, Shane took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a crush on the local Herbalist; and wants a kiss

Ideals: Gifted, Justice. Flaws: Mundane. Bonds: Attractive, Immigrant, Has a crush. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Shane Clive, Male Human Wizard 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 13 (+1)7 (-2)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 700 gp.


Social Check DCs


Tim Clive, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. With a patchy silver beard and wild silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Tim was born the youngest of three triplets. Tim was born on a far southern desert where he grew up under the tutelage of his father, an expert Engraver. He left for the south, certain he would find work there.

Motivation: He desires power and/or immortality; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Immigrant, Adventurer. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Tim Clive, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)14 (+2) 9 (-1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His black hair is still thick. His eyes are gray and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Gerard studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Justice, Gifted. Flaws: Ugly, Antagonistic. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Gerard Everly, Male Human Sorcerer 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp.


Social Check DCs


Gerald Allerton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk; and he has a crush on the local spy

Ideals: Optimist, Gifted. Bonds: Religious, Has a crush, Adventurer. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Gerald Allerton, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)6 (-2) 14 (+2)17 (+3)
Skills Intimidation +5, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Adelard Byron, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. He keeps his long red hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: To clean up the streets; and money/treasure

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Guardian, Rich. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Adelard Byron, Male Human Expert 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp. Moss agate (10 gp). Azurite (10 gp).


Social Check DCs

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