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NPC Generator

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Advanced [show]


Wymar Leighton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he is well dressed, constantly wearing a tan suit, blue shirt, and white tie. His black hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the south. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Fisher, Wymar learned a great deal about his father's area of expertise. A gifted student he started as a Bather, but he got bored and became a Fisher. Recently the stress of being a Fisher has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Pacifist, Gifted. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Wymar Leighton, Male Human Sorcerer 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 700 gp. Banded agate (13 gp). Deep blue spinel (1000 gp). Iolite (70 gp). Emerald (800 gp). Freshwater pearl (13 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Bradley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does. He carries with him a set of kukris, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His silver hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Adventurer, Kyle learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He has achieved small success as a Adventurer.

Motivation: To be a Mason again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Job. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Kyle Bradley, Male Human Bard 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)18 (+4) 10 (+0)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Aquan, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Norman Dumph, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and tends to wear a black poncho over his likewise colored trousers and shirt. His left hand appears badly burned and disfigured. His black hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. When Norman reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Professionalism. Bonds: Military, Immigrant. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Dumph, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)10 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Barney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a robe, a symbol of strength around his neck, and a pickaxe on his belt, marred by sweets. His black hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Gunter Barney, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp.


Social Check DCs


Geoffrey Upton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears red painted combat armor at almost all times. His head has been shaved. His eyes are violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Geoffrey Upton, Male Human Expert 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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