Drogo Perry, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. His long red hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.
History: Gifted from a young age, Drogo studied abroad. After coming to the age of reason, Drogo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Joker, Gifted. Flaws: Hedonist, Secretive. Bonds: Family. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 700 gp. Tiger eye turquoise (10 gp). Deep blue spinel (1500 gp). Jasper (50 gp). Tourmaline (50 gp).
Aldous Darlington, Male Human [Permalink]
Personal [hide]
Description: This southern man tends to wear a tan poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His red hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Aldous was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 43000 sp. 1 Minor magic item.
Frederick Tenley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown armored body suit, with a simple white line shooting up and back down. His silver hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Insane, Mundane. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 200 gp.
Hugh Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and has a large tan mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is smooth and relatively long. His gray eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Nature. Occupation: Unemployed
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp.
Percival Holton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long silver beard, and similarly colored long hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. After coming to the age of reason, Percival took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Gifted. Flaws: Addict, Greedy. Bonds: Poor, Religious. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 200 gp. 1 Minor magic item.
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