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NPC Generator

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Advanced [show]


Richard Brixton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his silver hair. He is baby faced.

Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and an old rival family wants him found

Ideals: Artistic, Gifted. Bonds: Attractive, Family, Mentor. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Richard Brixton, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Rose (20 gp). 1 Climber’s kit.


Social Check DCs


Bertram Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He is bald on top and has large auburn tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Mortician. He struck the Mortician job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Insane. Bonds: Rich, Job. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Bertram Hayhurst, Male Human Barbarian 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 47 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Druidic, Elven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. He has several tiny sapphire earrings on each ear.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Entrepeneur, Extrovert. Flaws: Ugly. Bonds: Rich, Job. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Theodoric Beitz, Male Human Fighter 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)17 (+3) 11 (+0)10 (+0)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has no hair. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Impeccable, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Solomon Badger, Male Human Druid 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)6 (-2) 6 (-2)13 (+1)
Skills Animal Handling +1, Athletics +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Violet garnet (200 gp). Golden pearl (120 gp). Star rose quartz (20 gp). Jasper (20 gp).


Social Check DCs


Godfrey Colby, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Godfrey was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Ugly. Bonds: Slave, Job, Military. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Godfrey Colby, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs

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