Dustin Van Es, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, grey, dusty cloak. He has a silver handlebar mustache and slicked back silver hair. His gray unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.
History: He was born in the north. His first spouse was a Dilettante, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and wants to raise his children well
Ideals: Athletic. Flaws: Disease, Antagonistic, Selfish. Bonds: Immigrant, Family. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Chad Huxley, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a red armored body suit, with a simple white line shooting up and back down. His hair is white and curly. His eyes are hazel and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. Violet garnet (700 gp). Peridot (50 gp). Blue star sapphire (500 gp).
Justin Kendall, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear violet clothing when he does not wear armor. He wears a wide-brimmed hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Weaver in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Justin was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 11 years.
Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Insane. Bonds: Job, Military, Religious. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 10000 sp. Aquamarine (1000 gp). Azurite (10 gp). Zircon (40 gp). Golden yellow topaz (1000 gp). Blue star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Rayden, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has no hair. He has gleaming, smiling amber eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and his religion dominates his actions
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 11 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 900 gp.
Guy Willoughby, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man wears a white tunic with blue highlights, and long brown pants that bunch up around his shoes. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Poor, Immigrant, Job. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 6000 sp. Zircon (20 gp). Violet garnet (1300 gp). Coral (140 gp). Star rose quartz (20 gp).
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