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NPC Generator

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Advanced [show]


Dustin Van Es, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, grey, dusty cloak. He has a silver handlebar mustache and slicked back silver hair. His gray unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: He was born in the north. His first spouse was a Dilettante, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Athletic. Flaws: Disease, Antagonistic, Selfish. Bonds: Immigrant, Family. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Dustin Van Es, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 8 (-1)8 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Chad Huxley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a red armored body suit, with a simple white line shooting up and back down. His hair is white and curly. His eyes are hazel and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Chad Huxley, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Violet garnet (700 gp). Peridot (50 gp). Blue star sapphire (500 gp).


Social Check DCs


Justin Kendall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear violet clothing when he does not wear armor. He wears a wide-brimmed hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Weaver in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Justin was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Insane. Bonds: Job, Military, Religious. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Justin Kendall, Male Human Wizard 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 10000 sp. Aquamarine (1000 gp). Azurite (10 gp). Zircon (40 gp). Golden yellow topaz (1000 gp). Blue star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has no hair. He has gleaming, smiling amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Rayden, Male Human Cleric 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 11 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)16 (+3) 11 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp.


Social Check DCs


Guy Willoughby, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears a white tunic with blue highlights, and long brown pants that bunch up around his shoes. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Poor, Immigrant, Job. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Guy Willoughby, Male Human Cleric 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 6000 sp. Zircon (20 gp). Violet garnet (1300 gp). Coral (140 gp). Star rose quartz (20 gp).


Social Check DCs

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