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Advanced [show]


Rolf Gentry, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a violet armored body suit, with a simple red line shooting up and back down. He keeps his long white hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Rolf was born on a far western desert where he grew up under the tutelage of his mother, an expert Glassblower. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and to clean up the streets

Flaws: Insane, Disease, Insomniac. Bonds: Immigrant. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Rolf Gentry, Male Human Cleric 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)7 (-2) 9 (-1)9 (-1)
Skills Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Hematite (13 gp). Hematite (13 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp).


Social Check DCs


Dustin Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. His blonde hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.

History: Born to a Painter, his mother struggled to pay the bills. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Disciplined, Artistic. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Dustin Winthrop, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 9 (-1)17 (+3)
Skills Medicine +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 sp. A delicate brass dragon egg (10 gp).


Social Check DCs


Richard Royal, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears black leather gloves, a black jacket, and tight pants. His long chestnut hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Family. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Richard Royal, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Hugh Conway, Male Human [Permalink]

Personal [hide]

Description: This western man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His silver hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Conway, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 10 pp.


Social Check DCs


Geoffrey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel small hat and pastel clothes. He keeps his white hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Fletcher, Geoffrey learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Disease, Hedonist. Bonds: Job, Adventurer, Military. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Geoffrey Pinkerton, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 6000 sp.


Social Check DCs

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