Aldous Perry, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. He has styled his auburn hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Aldous is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Persistence, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 1 Minor magic item.
Roger Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with red and yellow striped suspenders. He wears various colorful collared shirts, and he perpetually has his ceremonial dagger ready. His black hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the west, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his poetry dream.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Amber (70 gp).
Theodoric Allerton, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a black collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.
History: The child of a Glassblower, who enjoyed hunting, Theodoric was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.
Motivation: He is not mentally stable, and does not behave rationally; and marry his brother to traveling adventurers
Flaws: Disease, Insane. Bonds: Attractive, Nature, Family. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp. Coral (160 gp). 1 Silk rope. 1 Spyglass. 1 Crowbar. 1 Silver holy symbol.
Ralf Gyula, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears white leather gloves, a white jacket, and tight pants. His hair is chestnut and very short. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Bather, but he got bored and became a Dilettante. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend
Ideals: Athletic. Bonds: Job, Attractive, Military, Adventurer. Occupation: Dilettante
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 40 pp. Chrysoberyl (130 gp). Tourmaline (130 gp). Peridot (80 gp). 1 Half-Plate.
Diggory Harlan, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He is wearing a long, green cloak, and his gloved hand is found clutching a dagger. He has done his best to style his blonde hair to look like a famous performer. His amber unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He invites people to come help in his community garden.
History: Diggory hails from a village terrorized by dire rats. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Enemies, Nature, Adventurer. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 19 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 5 (-3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 2000 sp.
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