Thomas Carlyle, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His black hair is still thick. He has several tiny sapphire earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting, Athletic, Joker. Bonds: Rich, Family, Nature. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
Raymond Reed, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. He sports a long auburn beard, and similarly colored long hair. His amber eyes are passionate and lively.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.
History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Racist, Addict. Bonds: Poor, Slave, Military. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 300 gp. Deep blue spinel (1600 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Kitchur, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a yellow vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is drawn into a tight pony tail with a clover scrunchie. His amber eyes have a joyful gleam in them most of the time.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Dyer business at a young age. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Dyer.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Secretive. Bonds: Job, Immigrant. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Lance Ryland, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Optimist. Flaws: Mundane. Bonds: Military, Family. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Theodoric Morton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. With a patchy silver beard and wild silver hair. He has gleaming, smiling green eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the east his family was never financially stable. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted arcane powers by his dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Brass mug with jade inlays (600 gp). Old masterpiece painting (500 gp). Solid gold idol (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
