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NPC Generator

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Advanced [show]


William Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bald on top and has large white tufts of hair around his ears. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: William hails from a village terrorized by gnolls. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting, Disciplined, Gifted, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

William Eastaughffe, Male Human Warrior 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 9 (-1)14 (+2)
Skills Nature +5, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.


Social Check DCs


Frederick Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed. Bonds: Has a crush, Rich, Adventurer. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Frederick Hayhurst, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Chalcedony (60 gp). Jade (120 gp). Chrysoberyl (120 gp).


Social Check DCs


Charles Reid, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright violet suits and hats. He keeps his long red hair kept up in a rat tail. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Family, Religious, Mentor. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Charles Reid, Male Human Expert 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


John Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his hammer. His skin is fair and his fingers are delicate and long. His blonde hair, when down, is lengthy. He has a dull look in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: He comes from a rich eastern family. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Dyer

Voice: Stutters

Attributes [hide]

John Carlton, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Randal Peyton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His white hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: Randal hails from a village terrorized by gnolls. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Enemies, Family. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Randal Peyton, Male Human Monk 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 200 gp.


Social Check DCs

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