Bernard Braxton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Bernard and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Poor, Religious, Mentor, Nature, Attractive. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Golden yellow topaz (400 gp). Alexandrite (400 gp). Carnelian (30 gp).
Drogo Digby, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. His white hair, when down, is lengthy. He has several tiny amber earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He left for the south, certain he would find work there.
Motivation: Sabotage a competitor; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 110 pp. A miniature golden chest with tiny emeralds lining the top (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (1700 gp).
Theodoric Alston, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. His skin is fair and his fingers are delicate and long. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his writing dream.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Depressed. Bonds: Military, Family, Debt. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp.
Lance Ashley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears white painted combat armor at almost all times. His head has been shaved. His blue eyes peer out from beneath his top white hat.
Personality: He dislikes all the random violence that takes place in the south. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Moonstone (20 gp). 1 Minor magic item.
Anselm Royston, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. He has a dull look in his gray eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After months of barely getting by, Anselm managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Selfish, Fearful. Bonds: Attractive, Poor. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 21000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!