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Advanced [show]


Gilbert Garrick, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports white clothing, slightly heavier than average wear. He is an epitome of beauty. His tied-back hair is golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Insomniac, Racist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Gilbert Garrick, Male Human Rogue 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 9 (-1)10 (+0) 3 (-4)12 (+1)
Skills Insight -1, Religion +3
Senses Passive Perception 6
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +3

Possessions: 1000 gp. White pearl (110 gp). Alexandrite (1000 gp). Red garnet (110 gp). Aquamarine (1000 gp).


Social Check DCs


Reynard Moreno, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue coat over a brown low-cut shirt, and a broad hat upon his head. His black hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants to meet his childhood hero

Ideals: Impeccable, Persistence. Bonds: Nature, Adventurer, Enemies. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Reynard Moreno, Male Human Paladin 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a broad hat to cover his moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small island village. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Nature, Debt. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Gunter Merton, Male Human Cleric 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +3, History +6
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green tunic with black highlights, and long red pants that bunch up around his shoes. His hair is white and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Scribe and occasionally as a mercenary.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Attractive, Adventurer, Immigrant, Job, Rich. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Theodoric Weston, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to cover his moderate length black hair. His face is scarred and worn.

Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Racist, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Heward Bradshaw, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Everburning torch.


Social Check DCs

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