Heward Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. His black hair is lengthy. He has a dull look in his violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: Heward was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He became a Miner soon after.
Motivation: He seems to be bored by most things; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful, Mundane. Bonds: Job, Rich. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 59 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 3000 sp. Deep blue spinel (1200 gp).
Gerald Bing, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large black mantle and cape that has been intricately interwoven into his grey robe, and a wedding ring on his left hand. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. When Gerald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist. Flaws: Secretive. Bonds: In love, Mentor, Military. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 26 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 6 (-2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1000 gp. Star rose quartz (60 gp). White opal (400 gp). Sard (60 gp).
Reynard Tatum, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey feathered hat and grey clothes. He has a penchant for wearing a ring with an oversized topaz on his right hand. He keeps his brown hair in a flapper bob. His brown eyes dart from person to person to random spaces in the air.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Bonds: Rich, Adventurer, Job, Religious, Immigrant, Slave. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Finely wrought small gold bracelet (40 gp). Silver comb with moonstones (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp).
Bernard Kinsley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. He has a red handlebar mustache and slicked back red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Black pearl (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Geoffrey Prescott, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, constantly wearing a tan suit, black shirt, and tan tie. He is an epitome of beauty. His chestnut hair is smooth and relatively long. He has gleaming, smiling blue eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the north. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he wants revenge against dire rats
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor, Nature. Occupation: Layabout
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 5000 sp. Golden yellow topaz (900 gp). Moonstone (50 gp). Freshwater pearl (15 gp).
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