Ernest Halsey, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and likes to wear ponchos typically of a light black in addition to tight pants. His skin is also unnaturally pale. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.
Motivation: Meet up once more with his childhood friend; and money/treasure
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Family, Rich, Adventurer. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 41 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 8000 sp.
Percival Brixton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he usually wears his green robe and has his axe always slung over his shoulder. He has wavy red hair. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic, Insane. Bonds: Guardian, Nature. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 300 gp. Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Hastings, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. He wears his chestnut hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.
History: Bertram was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels kind of lost in life; and he wants to get laid
Ideals: Philantrophist, Artistic, Persistence. Flaws: Depressed. Bonds: Attractive. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Good lock. 1 Small steel mirror. 1 Average lock. 1 Good lock.
Godfrey Acton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his auburn hair down. He has gray eyes and a green hat with a brown feather.
Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: To be a Engraver again.
Ideals: Philantrophist, Artistic. Bonds: Rich, Job. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Auran, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 2000 sp. Chalcedony (70 gp). Deep green spinel (150 gp).
Theodoric Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His hair is long and auburn with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes are a pleasant amber.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: He was born several months after his mother was called into army service. His family was turned out during the war. He and his family wandered west to less war torn lands. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Professionalism. Flaws: Emotional, PTSD. Bonds: Rich, Military. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 22000 cp. Amethyst (160 gp). 1 Minor magic item.
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