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NPC Generator

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Advanced [show]


Hubert Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear violet pants and tee shirts. His chestnut hair is matted, messy, and big. His fierce brown eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Sculptor, who enjoyed hunting, Hubert was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Optimist. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Hubert Carlyle, Male Human Wizard 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Performance +3, Religion +7
Senses Passive Perception 11
Languages Common, Giant, Auran, Celestial, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 9000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item.


Social Check DCs


Guy Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is silver and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his father.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent father; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Entrepeneur. Flaws: Addict, Insane. Bonds: Family, Rich. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Guy Roscoe, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Theodoric Clapham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His black hair is long and unkept. His eyes are brown and catlike.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Theodoric's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Slave. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Clapham, Male Human Expert 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 40000 cp. Deep blue spinel (300 gp). Banded agate (14 gp). Alexandrite (300 gp). Alexandrite (300 gp).


Social Check DCs


Clerebold Cornish, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a yellow suit, grey shirt, and tan tie. His auburn hair, when down, is lengthy. This blue eyed westerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Clerebold studied abroad. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Joker, Gifted. Flaws: Insomniac. Bonds: Slave. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Cornish, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Jasper (60 gp). Violet garnet (1300 gp).


Social Check DCs


Adelard Kent, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His head has been shaved. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and to end his boredom

Ideals: Impeccable. Flaws: Ugly, Shy, Mundane. Bonds: Rich, Religious. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Adelard Kent, Male Human Commoner 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 6000 sp. Blue star sapphire (1300 gp). White opal (1300 gp). Chalcedony (70 gp).


Social Check DCs

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