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NPC Generator

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Advanced [show]


Kody Vance, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His black hair is greasy and uncared for. He wears large thick round spectacles.

Personality: This man loves dancing and to teach people dancing more than just about anything. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Brewer father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Has a crush. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Vance, Male Human Barbarian 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 18 (+4)9 (-1)
Skills Arcana +6, Athletics +4
Senses Passive Perception 14
Languages Common, Abyssal, Infernal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 20000 cp. Red-brown spinel (100 gp).


Social Check DCs


Guy Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has styled his chestnut hair well, parting it to the right. His violet eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Guy was born the youngest of three triplets. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and he's looking for his big break

Ideals: Gifted. Flaws: Disease. Bonds: Family, Immigrant, Adventurer. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Cholmondeley, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gunter Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long black hair kept up in a rat tail. He has gleaming, smiling gray eyes.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Performer father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Entrepeneur, Gifted, Artistic. Flaws: Disease. Bonds: Family. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Gunter Beverly, Male Human Expert 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)10 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Raymond Lindsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are brown.

Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Layabout for hire.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Raymond Lindsey, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerard Winchester, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is red and curly. His eyes are amber and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. In his 17th year, his parents were killed by a dire rats raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Selfish, Disease. Bonds: Attractive, Enemies. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Gerard Winchester, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics -1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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