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Advanced [show]


Drogo Holton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears tight fighting clothing, which leaves very little to the imagination. He has a white handlebar mustache and slicked back white hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Drogo Holton, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 38000 sp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Bertram Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His golden hair is cut short. He has green eyes and a grey hat with a red feather.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Bellfounder business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Job, Religious, Enemies. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Bertram Dumph, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Moss agate (10 gp). Smoky quartz (40 gp).


Social Check DCs


Theobald Richie, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his black hair up. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west. From there he went from mercenary job to mercenary job. He left for the west, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and he has a crush on the local performer

Ideals: Artistic. Bonds: Has a crush, Immigrant, Adventurer, Family. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Theobald Richie, Male Human Fighter 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +3

Possessions: 900 gp. White pearl (80 gp). White pearl (80 gp). Deep blue spinel (600 gp).


Social Check DCs


Alex Walcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple blue robe with white stripes complete with hood. His hair is black, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a wizard, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac, Addict. Bonds: Attractive, Mentor. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Alex Walcott, Male Human Rogue 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Kody Hayley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ruler does. He carries a battered spear and tarnished club as well. His white hair has been sun bleached extensively. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: Kody was raised in a hard working conservative environment. He worked as a nervous Ruler and found it very stressful. He has achieved small success as a Ruler.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Optimist. Flaws: Addict, Impulsive. Bonds: Job. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Kody Hayley, Male Human Druid 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)12 (+1) 11 (+0)8 (-1)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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