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NPC Generator

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Advanced [show]


Gunter Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized white coat. He has no hair. He has violet eyes.

Personality: Calm and collected, he is a well trained Guard. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Guard for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Gunter Heiser, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, History +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Blue quartz (4 gp). Rose (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shane Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is blonde and curly. His eyes are gray and catlike.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Carpenter again; and he wants revenge against brigands

Ideals: Artistic, Logical. Bonds: Nature, Job, Enemies. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Shane Rodney, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)7 (-2) 11 (+0)11 (+0)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hugh Mitchell, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is typically in his Miner uniform. His whole body is exceptionally muscular. His white hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He now owns his own business.

Motivation: To prove his worth to the world; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Hugh Mitchell, Male Human Warlock 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 17 (+3)12 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His blonde hair is greasy and uncared for. He has gleaming, smiling gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. When Rolf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly. Bonds: Family, Slave, Mentor, Military. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Rolf Kenley, Male Human Barbarian 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 12 (+1)16 (+3)
Skills History +3, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. Aquamarine (300 gp). Star rose quartz (70 gp). Banded agate (15 gp). Carnelian (70 gp).


Social Check DCs


Peter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. His silver hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are amber.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 8 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Barkeep soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Peter Tewksbury, Male Human Barbarian 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 27000 sp.


Social Check DCs

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