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NPC Generator

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Advanced [show]


Ralf Asheton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His hair, while still mostly white, has prominent grey streaks. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Forgetful. Bonds: Immigrant, Rich, Adventurer. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Ralf Asheton, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Stealth +7, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Diggory Benson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large brown jacket. He wears his brown hair up in a very large beehive style do. He has gleaming, smiling green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Diggory Benson, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp.


Social Check DCs


Anselm Branson, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a clover on it. He has styled his golden hair well, parting it to the left. He has a dull look in his violet eyes.

Personality: Eccentric and domineering, Anselm will drive conversation. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Hedonist, Racist. Bonds: Rich, Job. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Anselm Branson, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Richard Ridley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a brown coat over a grey low-cut shirt, and a Stetson hat upon his head. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic, Fearful. Bonds: Slave, Job. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Richard Ridley, Male Human Wizard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Insight +3, Investigation +6
Senses Passive Perception 10
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 10000 cp. 1 Full Plate.


Social Check DCs


Raymond Wentworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears black cloth garments or leather armor. He keeps his auburn hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Blacksmith, Raymond learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Flaws: Ugly, Depressed. Bonds: Adventurer, Job, Immigrant. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Raymond Wentworth, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 700 gp.


Social Check DCs

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