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Advanced [show]


Hugh Presley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man is dressed in earthy colors with a violet and green handkerchief worn on his left side. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Miner, Hugh learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Racist, Greedy. Bonds: Job, Military, Immigrant. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Presley, Male Human Warrior 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Cory Darby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His golden hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast forest. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Nature, Slave. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Cory Darby, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Lapis lazuli (8 gp). Freshwater pearl (8 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Copeland, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He wears a small hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: He was born in the north. His mother was a soldier and died while he was still young. Dustin was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Justice. Flaws: Insane. Bonds: Rich, Military, Immigrant, Family. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Copeland, Male Human Warrior 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)17 (+3) 9 (-1)16 (+3)
Skills Nature +6, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Payton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Rich, Family, Enemies. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf Payton, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Simon Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a black and green robe with the hood down. He keeps his long golden hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Ideals: Passionate, Fighting. Bonds: Job, Rich, Enemies. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Simon Anderton, Male Human Warrior 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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