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NPC Generator

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Advanced [show]


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His silver hair and beard is wavy and long. His green eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Ideals: Passionate, Justice. Flaws: Ugly, Disease. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Guy Myerscough, Male Human Expert 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Solomon Wentworth, Male Human [Permalink]

Personal [hide]

Description: This western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His black hair is knotted and matted. This amber eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the west

Ideals: Entrepeneur, Impeccable, Optimist. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Solomon Wentworth, Male Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Deception +2, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 30000 cp. Eye agate (8 gp). Smoky quartz (30 gp). Amethyst (160 gp). Silver pearl (160 gp).


Social Check DCs


Bernard Barclay, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He has a very tight haircut. His skin is flawless and his brown eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of southern immigrants he idolized his father. Bernard was born on a far southern plains where he grew up under the tutelage of his father, an expert Layabout. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and wants a kiss

Ideals: Opinionated. Flaws: Shy, Insane. Bonds: Immigrant, Attractive. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Bernard Barclay, Male Human Bard 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp.


Social Check DCs


Jocelyn Nibley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red Stetson hat and red clothes. He has done his best to style his chestnut hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has worked as a Jeweler like his father before him.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical. Flaws: Disease. Bonds: Attractive, Job. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Jocelyn Nibley, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs


Gilbert Tickle, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. With a patchy blonde beard and wild blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south to a Bowyer, Gilbert learned a great deal about his mother's area of expertise. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his poetry dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Artistic. Bonds: Job, Military, Nature, Debt. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Gilbert Tickle, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Amethyst (90 gp).


Social Check DCs

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