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Advanced [show]


Gomory Perry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 6 years old his parents immigrated from the south. Gomory was born on a far southern desert where he grew up under the tutelage of his mother, an expert Interpreter. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Slave. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Gomory Perry, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Brown-green garnet (50 gp). Jade (50 gp). White opal (1100 gp). Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs


Guy Byron, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow armored body suit, with a simple white line shooting up and back down. He wears a top hat to cover his moderate length golden hair. His hazel unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Passionate, Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Guy Byron, Male Human Wizard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: Blue quartz (14 gp). Onyx (60 gp). Silver pearl (150 gp).


Social Check DCs


Chad Harley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His long blonde hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Flaws: Addict, Shy, Antagonistic. Bonds: Mentor. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Chad Harley, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Adelard Alton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear green pants and tee shirts. His tied-back hair is blonde. His gray eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and to unite with his brother

Flaws: Mundane. Bonds: Job, Attractive, Family, Religious. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Adelard Alton, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)17 (+3) 14 (+2)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with violet colored cloaks and clothing. His long silver hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Butcher. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Butcher.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Wakefield, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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