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NPC Generator

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Advanced [show]


Odo Cason, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his white robe and has his sword always slung over his shoulder. He keeps his long white hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Odo Cason, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)14 (+2) 17 (+3)16 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Simon Alby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, black cloak. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Simon Alby, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 4 (-3)9 (-1) 15 (+2)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Norman Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His hair is chestnut and curly. His eyes, though not visible through his cowl, are violet.

Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.

History: Norman was born the youngest of three triplets. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has worked as a Bookbinder like his father before him.

Motivation: He would like to get married and retire.

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Family, Job. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Norman Kendall, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 500 sp. 1 Smokesticks.


Social Check DCs


Gerard Bradley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and brown with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His eyes are gray.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerard hails from a village terrorized by dire rats. His father was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Gerard Bradley, Male Human Warrior 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 5 (-3)14 (+2)
Skills Animal Handling +0, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a wide-brimmed hat to cover his moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Athletic, Persistence. Bonds: Rich, Adventurer, Has a crush. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Drogo Gentry, Male Human Cleric 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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