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Arnold Crawford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and to settle down with his crush

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Arnold Crawford, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Lapis lazuli (6 gp).


Social Check DCs


Simon Remington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear brown clothing when he does not wear armor. He has a black handlebar mustache and slicked back black hair. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and human compassion

Flaws: Antagonistic, Racist, Disease. Bonds: Adventurer, Debt. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Remington, Male Human Bard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Violet garnet (900 gp). Lapis lazuli (10 gp). Violet garnet (900 gp). Tiger eye turquoise (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Theobald Rodney, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered mace and tarnished axe as well. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Theobald studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Theobald Rodney, Male Human Ranger 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)12 (+1) 6 (-2)13 (+1)
Skills Athletics +1, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Chrysoberyl (40 gp). Hematite (16 gp). Jet (40 gp). Blue quartz (16 gp). 1 Minor magic item.


Social Check DCs


Aldous Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long auburn hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He feeds upon the attention of others.

History: The child of a Ploughman, who enjoyed hunting, Aldous was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane. Bonds: Poor, Attractive, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Everleigh, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Allerton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a very tight haircut. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly, Mundane, PTSD. Bonds: Religious. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Gunter Allerton, Male Human Warlock 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: Tourmaline (150 gp). Tiger eye turquoise (16 gp). Hematite (16 gp). Black star sapphire (1100 gp).


Social Check DCs

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