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NPC Generator

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Advanced [show]


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan cloak and cross-gartered brown stockings. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes peer out from beneath his top tan hat.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Anthony was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Family. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Graeme, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Adam Remington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His white hair is slicked back into a classic pompadour. He has green eyes.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted arcane powers by his dying sister.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Adam Remington, Male Human Cleric 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp. Azurite (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports pastel clothing, slightly heavier than average wear. His white hair is cut jaggedly and amateurishly. This hazel eyed westerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He left for the west, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Bonds: In love, Immigrant, Slave. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Dean Beckwith, Male Human Ranger 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Stanton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Further expansion of business; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Family, Job. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Anselm Stanton, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp.


Social Check DCs


Balimaar Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered hand crossbow and tarnished longbow as well. His red hair is lengthy. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. In his 16th year, his parents were killed by a orcs raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Sensitive. Bonds: Adventurer, Nature, Enemies. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Balimaar Bradley, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 11 (+0)12 (+1)
Skills Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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