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Advanced [show]


Anthony Clapham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. He has wavy brown hair. He has several tiny amethyst earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small desert village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Impeccable, Logical. Bonds: Attractive, Rich, Job, Nature. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Anthony Clapham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Athletics +5, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 cp. Blue quartz (14 gp).


Social Check DCs


Clerebold Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His silver hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Clerebold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Clerebold was born with his father's beautiful face. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Disciplined. Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Cromwell, Male Human Aristocrat 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)11 (+0) 13 (+1)8 (-1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Arnold Hartford, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt. He has a penchant for wearing a ring with an oversized opal on his right hand. He has a very tight haircut. His blue eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Fighting. Bonds: Rich, Job, Immigrant, Nature. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Arnold Hartford, Male Human Wizard 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 200 gp.


Social Check DCs


Theobald Blackwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a very tight haircut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing painting.

History: When he was but 8 years old his parents immigrated from the west. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Artistic. Bonds: Attractive, Immigrant, In love. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Theobald Blackwood, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp. Red garnet (90 gp). Freshwater pearl (16 gp). Rhodochrosite (16 gp). Freshwater pearl (16 gp). 1 Minor magic item.


Social Check DCs


John Churchill, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His golden hair is thinning but still full. His eyes are likewise blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. After coming to the age of reason, John took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Justice, Joker, Gifted. Bonds: Immigrant, Adventurer. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

John Churchill, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills History +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3 Smokesticks. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs

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