Adam Davenport, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He wears his hair in dreadlocks. His fierce brown eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with singing.
History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He has had some formal singing training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Religious, Adventurer. Occupation: Adventurer
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 3 (-4) | 10 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -2 / 1d10-4, Grapple +0
Possessions: 17000 cp.
Conrad Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears a blue coat over a yellow low-cut shirt, and a feathered hat upon his head, and he perpetually has his bow ready. His long auburn hair reaches down to his waist. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Barrister in town.
History: Conrad was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Barrister soon after.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 4000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item.
William Reid, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. Beneath his clothing is a huge mess of scar tissue. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has always had a great fascination with Human culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: A strong sense of loyalty to Human people; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Justice. Flaws: Racist. Bonds: Slave, Attractive. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 5 (-3) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Banded agate (16 gp). Chrysoprase (20 gp).
Don Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. He has moderate length red hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Artistic, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1300 sp. 1 Half-Plate. 1 Masterwork studded leather.
Bertram Tinley, Male Human [Permalink]
Personal [hide]
Description: A 5'0" southern man, he is generally shirtless and showing off his tattooed chest. His silver hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and find a way to reverse the transformation of his brother
Ideals: Opinionated, Gifted. Flaws: Ugly, Depressed. Bonds: Family, Job. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Violet garnet (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
