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Advanced [show]


Heward Payton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Layabout uniform. His brown hair is long and unkept. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Heward Payton, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)8 (-1) 12 (+1)17 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp.


Social Check DCs


Robert Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized black coat. He has styled his brown hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Robert was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Family. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Robert Wakefield, Male Human Adept 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of greatswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is long and brown with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Trym Graham, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 7 (-2)14 (+2) 11 (+0)17 (+3)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Aquamarine (600 gp). Blue quartz (14 gp). Rhodochrosite (14 gp). Peridot (80 gp). 1 Climber’s kit.


Social Check DCs


Alex Alby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a red armored body suit, with a simple grey line shooting up and back down. His hair is long and brown with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: Born to a Bookbinder, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Pacifist. Flaws: Racist. Bonds: Poor, Attractive. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Alex Alby, Male Human Barbarian 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Jocelyn Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. His auburn hair is braided into rings. His violet eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the east. His martial abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a mayor and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Poor, Family. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Jocelyn Kelsey, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp.


Social Check DCs

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