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NPC Generator

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Advanced [show]


Bertram Charlton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. His blonde hair is braided into rings. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Flaws: Ugly, Selfish, Antagonistic. Bonds: Religious, Enemies. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Bertram Charlton, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Cory Brixton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His long brown hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them

History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Terse, Shy. Bonds: Military, In love, Rich. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Brixton, Male Human Rogue 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 200 gp. Malachite (12 gp). Alexandrite (1600 gp). Tourmaline (160 gp). Sard (40 gp).


Social Check DCs


Roland Hampton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich eastern family. He helped his mother out around the business and became quite the natural. He has worked as a Fletcher like his mother before him.

Motivation: Expand his business; and he is greedy

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Job, Religious. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Roland Hampton, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Moss agate (7 gp). Violet garnet (800 gp). Fiery yellow corundum (400 gp). Azurite (7 gp).


Social Check DCs


Percival Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his silver hair in a flapper bob. This brown eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting, Logical. Bonds: Poor, Immigrant. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Badger, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)7 (-2) 17 (+3)9 (-1)
Skills Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Bertram Kendall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His brown hair has been sun bleached extensively. His amber eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up whip and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Philantrophist, Athletic. Bonds: Adventurer, Poor, Nature. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Kendall, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp.


Social Check DCs

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