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Advanced [show]


Lance Sherwood, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Engraver. His skin is fair and his fingers are delicate and long. His black hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his father.

History: Lance was raised in a hard working conservative environment. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Engraver soon after.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Lance Sherwood, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Insight +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 800 sp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Balimaar Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of flails on his belt, each one with a aquamarine on the hilt. His hair is white and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Balimaar Weston, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Gunter Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His skin is fair and his fingers are delicate and long. His hair is short and chestnut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Racist. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Gunter Oakley, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 17 (+3)15 (+2)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 500 gp.


Social Check DCs


Dustin Garrick, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered greatsword and tarnished bastard sword as well. His auburn hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: Dustin was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Shy, Selfish. Bonds: Attractive. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Garrick, Male Human Cleric 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 14 (+2)7 (-2)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Just what you see.


Social Check DCs


Bernard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large green jacket. Beneath his clothing is a huge mess of scar tissue. His hair is silver and very short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Shoemaker in town.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Professionalism. Flaws: Addict, Racist. Bonds: Slave, Job, Poor. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Birkenhead, Male Human Cleric 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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