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Advanced [show]


Tim Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He wears a Stetson hat to cover his moderate length chestnut hair. His green eyes have a joyful gleam in them most of the time.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 3 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Tim Shipley, Male Human Fighter 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dean Blyth, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, brown, dusty cloak. He is tall, broad shouldered and powerfully built. He has done his best to style his chestnut hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and human compassion

Flaws: Disease, Racist. Bonds: Family, Poor, In love. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Dean Blyth, Male Human Barbarian 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 85 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)16 (+3) 9 (-1)17 (+3)
Skills Deception +6, History +6
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Elven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a broad hat to cover his moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Ernest hails from a village terrorized by giants. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: Revenge.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Enemies. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Ernest Skelton, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Percival Atterton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and likes to wear red tank tops with tan pants. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Insomniac, Shy. Bonds: Immigrant, Adventurer. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Atterton, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Drogo Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Find a way to reverse the transformation of his sister; and he's looking for his big break

Ideals: Philantrophist. Flaws: Hedonist, Disease. Bonds: Adventurer, Family. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Drogo Westbrook, Male Human Adept 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Sleight of Hand +2, Survival +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs

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