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NPC Generator

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Advanced [show]


Gerald Riley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His tied-back hair is blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Ugly, Insomniac, Shy, Impulsive. Bonds: Rich. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Riley, Male Human Expert 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)16 (+3) 13 (+1)9 (-1)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (10 gp). Banded agate (10 gp).


Social Check DCs


Miles Myerscough, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. He is tall, broad shouldered and powerfully built. His moppish silver hair is in a traditional bowl cut. His gray eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Miles took refuge in the large cave and found the beat up greatsword and armor he uses now. He's since become an addict/alcoholic.

Motivation: Expand his business; and to be a fisher again

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Miles Myerscough, Male Human Barbarian 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Anthony Gresham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Philantrophist. Flaws: Cynical. Bonds: Attractive. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Gresham, Male Human Fighter 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 16 (+3)18 (+4)
Skills Investigation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Odo Lester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left hand appears badly burned and disfigured. He sports a long black beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of giants once and for all.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Enemies. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Odo Lester, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Sard (20 gp). Jade (80 gp). 3 Holy water. 4 Antitoxin.


Social Check DCs


Drogo Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, brown, dusty cloak. His black hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Hedonist, Addict. Bonds: Immigrant, Religious. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Drogo Emsworth, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Pink pearl (160 gp).


Social Check DCs

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