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Advanced [show]


Charles Abram, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His hair is white and curly. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Charles was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Opinionated. Bonds: Attractive, Adventurer, Nature, Guardian. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Abram, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1700 sp. Star rose quartz (20 gp). Bloodstone (20 gp). Malachite (8 gp). 1 Banded mail.


Social Check DCs


Tim Stansfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean black cloak covering his clean studded leather. His silver hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 7 years old his parents immigrated from the west. Tim was born on a far western plains where he grew up under the tutelage of his father, an expert Spy. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Tim Stansfield, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)18 (+4)
Skills Perception +4, Performance +7
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 800 gp. Alexandrite (800 gp). Jade (70 gp). Bloodstone (30 gp). Black pearl (800 gp).


Social Check DCs


Kody Cooper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. His black hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Joker, Extrovert. Flaws: Insane, Ugly. Bonds: Immigrant. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Kody Cooper, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 8 (-1)8 (-1)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. A roughly beaten golden orb (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.


Social Check DCs


Clerebold Breeden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His brown hair is still thick. He has gleaming, smiling amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: Born in the west to a Soapmaker, Clerebold learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Joker, Philantrophist. Bonds: Job, Rich, Religious. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Breeden, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Guy Rayden, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His eyes are violet and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Guy Rayden, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 10 (+0)18 (+4)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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