Cory Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is smooth and relatively long. His half smiles and green eyes are beguiling and draw you in.
Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.
History: Cory was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He now mingles about in high society.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Racist, Selfish. Bonds: Rich, Attractive, Job. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Cornish, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his blonde hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His parents moved while he was still in utero so he is the first generation to be born here. Raymond was born on a far eastern plains where he grew up under the tutelage of his father, an expert Locksmith. He used his abilities to travel the world and help people.
Motivation: A deep hatred of dire rats; and he wants revenge against dire rats
Ideals: Optimist, Philantrophist. Bonds: Religious, Immigrant, Enemies. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 37 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 800 gp.
Arnold Kenley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Map Maker. His hair, while still mostly red, has prominent grey streaks. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Map Maker. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born several months after his mother was called into army service. He worked as a nervous Map Maker and found it very stressful. He used his abilities to travel the world and help people.
Motivation: He'd like to take his coworkers down a peg; and regain custody of his daughter
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Military, Family. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Peter Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel costume with the symbols of the sun god on his torso. His skin is fair and his fingers are delicate and long. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: Born in the east to a Bounty Hunter, Peter learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He has been saving his money to try and buy his brother's freedom.
Motivation: To be a Painter again; and his relatives are trying to arrange a marriage
Bonds: Religious, Immigrant, Job, Family. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 6 (-2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. Moonstone (70 gp).
Manfred Beckwith, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a sword. His chestnut hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: Someone believes him a fraud; and many illithids want him driven away
Flaws: Insomniac, Antagonistic. Bonds: Enemies, Poor. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 8 (-1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1000 sp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


