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NPC Generator

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Advanced [show]


Balimaar Kendal, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and green handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Balimaar hails from a village terrorized by giants. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better trade route.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, Enemies, Adventurer. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Balimaar Kendal, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Everburning torch. 8 Acid flasks. 8 Acid flasks.


Social Check DCs


Alex Wellington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his mother.

History: Alex was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Addict, Insane. Bonds: Poor, Attractive. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Wellington, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Frederick Alston, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His red hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a wizard, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Bonds: Attractive, Rich, Mentor, Adventurer, Family. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Frederick Alston, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 15000 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Conrad Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with Stetson hat. His red hair is braided into rings. His violet unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east his family was never financially stable. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Disease, Forgetful. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Conrad Livingstone, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: 300 gp. White pearl (40 gp). Moonstone (70 gp). Violet garnet (400 gp). Banded agate (7 gp).


Social Check DCs


Gunter Stanton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He has done his best to style his blonde hair to look like a famous performer. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and he wants revenge against orcs

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Gunter Stanton, Male Human Monk 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 13 (+1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. White pearl (40 gp). Alexandrite (800 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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