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NPC Generator

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Advanced [show]


Geoffrey Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His Stetson hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: To find somewhere to settle down; and an old rival family wants him found

Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor, Family. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Geoffrey Stansfield, Male Human Warrior 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1100 gp. Chalcedony (50 gp). Malachite (15 gp). Tiger eye turquoise (15 gp). Coral (150 gp).


Social Check DCs


Bernard Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes and a blue hat with a white feather.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them

History: Bernard was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: To be a Engraver again.

Flaws: Shy. Bonds: Slave, Job, Religious. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Bernard Fidget, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Gilbert Hayley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears blue leather gloves, a blue jacket, and tight pants. His hair is cut close to his head. He has a dull look in his green eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast island. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of specialists.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Athletic, Justice. Flaws: Secretive. Bonds: Nature, Adventurer. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Hayley, Male Human Monk 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)5 (-3) 17 (+3)13 (+1)
Skills Nature +0, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp.


Social Check DCs


Trym Reid, Male Human [Permalink]

Personal [hide]

Description: This northern man is dressed in earthy colors with a black and tan handkerchief worn on his left side. His clothes are grease stained in places. His hair, while still mostly golden, has prominent grey streaks. His blue eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trym was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Trym Reid, Male Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Athletics +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +6

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears brown painted combat armor at almost all times. He sports a long auburn beard, and similarly colored long hair. He has several tiny topaz earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Fearful, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Bertram Fidget, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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