Nicholas Southey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a white tunic with green highlights, and long brown pants that bunch up around his shoes and is in decent physical shape. He wears a colorful flower in his golden hair. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Bounty Hunter business at a young age. He dropped out of school to support his sick father, and resented it. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and wants to raise his children well
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 23000 cp.
Solomon Garrick, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His hair is golden and curly. He has a tattooed face.
Personality: Solomon is depressed about a lot of things. He tends to be a nihilist. He is a great chef.
History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Immigrant, Mentor. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 7 (-2) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Patrick Wellington, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dark leathers with embroidery. He wears his black hair up. He wears round tiny glasses practically rammed into his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Architect for hire.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Greedy. Bonds: Military, Job, Adventurer. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon, Draconic, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Smoky quartz (80 gp). Alexandrite (600 gp). Moonstone (80 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Brent, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His chestnut hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.
History: When he was but 8 years old his parents immigrated from the north. His martial abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Pacifist, Gifted. Bonds: Attractive, Immigrant. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 63 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: Rock crystal (20 gp). Brown-green garnet (80 gp). Moonstone (20 gp). Star ruby (1000 gp). Coral (80 gp). Tiger eye turquoise (14 gp).
Miles York, Male Human [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Miles will drive conversation. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Days after completing his studies, news broke out that his hometown was attacked by goblins. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He wants revenge against goblins.
Ideals: Extrovert, Gifted. Bonds: Rich, Enemies. Occupation: Ruler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!